One-time digital product · 3DAC-SOURCE-1

3D Game Asset Cost Calculator — Source Code

A local-first browser calculator for planning custom 3D game-asset budgets across props, weapons, focal assets, modular environment pieces and small sets.

What you get

Built for Game-art freelancers, outsourcing studios, indie teams and agencies that want a transparent rebrandable budget-estimation tool

  • Prop, weapon, focal asset, modular and set scopes
  • Quantity and complexity multipliers
  • Texture and Unity/Unreal prep options
  • Collision, LOD, rigging and animation extras
  • Normal, fast and rush timeline adjustments
  • Copyable estimate summary
  • No backend required

Files included: Standalone HTML/CSS/JavaScript app, README, listing copy and commercial source-license terms.

Good fit when

  • You quote custom 3D work repeatedly
  • You want a lead-magnet calculator on an agency site
  • You want editable pricing constants without a database

FAQ

Does it require a backend?
No. The calculator runs locally in the browser.
Can I change the pricing model?
Yes. The pricing constants are intentionally easy to edit in the source.
Is the estimate a guaranteed market rate?
No. It is a transparent planning model that the buyer can customize to their own rates.
Does the standard license transfer ownership?
No. Full-project acquisition is negotiated separately.

More systems

Compare the full digital product line and pick the workflow that matches the problem you want to organize.

See all digital products →