Collection Studio License
A negotiated non-exclusive license for an eligible first-party themed collection, scoped to one studio and one commercial project.
Request licensing scope →For teams that need more than a single marketplace purchase: selected collections, broader catalog access, custom enterprise/data rights, or a scoped discussion around internally owned Unity/C# systems.
A negotiated non-exclusive license for an eligible first-party themed collection, scoped to one studio and one commercial project.
Request licensing scope →A broader negotiated license covering multiple eligible first-party Knit of Shadows collections for one studio/project without transferring ownership.
Request licensing scope →For bulk content, internal evaluation, synthetic-data, research, AI/ML or other non-standard use cases. No training or model-use rights are granted by default.
Request licensing scope →Knit of Shadows maintains an in-development Unity systems prototype with internally written C# covering areas such as building/snapping, placement validation, camera work, inventory/crafting/resource interactions and related gameplay systems.
Potential structures include a paid technical evaluation, a limited non-exclusive source license, or separately scoped contractor work. Full project ownership is not offered by this page.
Discuss C# licensing →Possible scopes include a selected themed collection, a broader studio asset vault, internal evaluation rights, time-limited enterprise access, synthetic-data or research usage, and scoped source-code evaluation. Final price depends on asset count, users, project count, term, distribution, source access and requested rights.
Starting prices shown above are inquiry anchors, not automatic grants. Every license is confirmed in writing after the exact eligible scope and rights are reviewed.
Browse by category or download a procurement-friendly CSV. Final licensed scope remains subject to rights verification.
Send the use case first. No rights, payment or source access are agreed by submitting this form.
Discuss paid evaluation or limited non-exclusive licensing of selected internally owned Unity/C# modules.