3D animation workflow · partner offer

Cascadeur for indie game animation

Cascadeur is a 3D character-animation tool with keyframe animation, mocap cleanup, AI-assisted motion tools, physics-assisted posing and retargeting. It supports common interchange formats including FBX, GLTF/GLB and USD, so it can fit into Unity, Unreal and other 3D pipelines.

Knit of Shadows audience offer

Save 15% with code KNITOFSHADOWS15

The Cascadeur team confirmed this code is active for the Knit of Shadows audience. Enter it where Cascadeur accepts promotional codes and verify the final price before purchase.

Affiliate link: Knit of Shadows may earn a commission from a qualifying first paid subscription purchase. The audience discount is 15%. Check current plans, pricing, eligibility and compatibility on Cascadeur's official site before buying.

Character animation

Useful when you need to create or edit character motion without building the full animation workflow inside a general-purpose DCC.

Mocap cleanup

Designed to help edit captured motion, refine poses and fix common motion problems before the animation reaches the game engine.

Retargeting

Animation can be transferred between different character rigs, which is useful when testing multiple characters or asset sources.

Game-pipeline formats

Cascadeur's official documentation lists FBX, DAE, GLTF/GLB and USD workflow support. Confirm the exact path you need for your engine and version.

Try the workflow

See whether it fits your animation pipeline.

Use the official site for the latest download, plan details and system requirements. If you decide to purchase, use KNITOFSHADOWS15 for the current 15% Knit of Shadows audience discount.