{
  "schemaVersion": 1,
  "edition": "AION 2 Global PC",
  "reviewed": "2026-10-22",
  "scope": "Editorial patch facts and curated class links, not a complete client-extracted item database.",
  "sources": [
    {
      "id": "oct21",
      "title": "NC official Global patch notes · Oct 20 PDT / Oct 21 CEST",
      "url": "https://aion2.plaync.com/en-us/board/update/view?articleId=6ad85be86cfe4756db5b8e92",
      "date": "2026-10-21",
      "official": true
    },
    {
      "id": "rise",
      "title": "NC official Steam announcement · Rise to the Challenge",
      "url": "https://steamcommunity.com/app/3393110/allnews/",
      "date": "2026-10-20",
      "official": true
    },
    {
      "id": "classes",
      "title": "NC class and dungeon overview",
      "url": "https://about.ncsoft.com/en/news/article/aion2-update-250530-2",
      "date": "2025-05-30",
      "official": true
    }
  ],
  "nodes": [
    {
      "id": "class-gladiator",
      "type": "class",
      "name": "Gladiator",
      "summary": "Frontline damage / bruiser",
      "details": [
        "Original playstyle summary: Pressure, broad attacks and durable engagements.",
        "Editorial practice: Practice a clean approach, one main damage window, one defensive response and a planned escape.",
        "Useful review question: Track how often you chase beyond ally healing range.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-templar",
        "class-assassin",
        "class-chanter"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "melee"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/gladiator/"
    },
    {
      "id": "class-templar",
      "type": "class",
      "name": "Templar",
      "summary": "Frontline tank / protector",
      "details": [
        "Original playstyle summary: Durability, initiation and protecting a group.",
        "Editorial practice: Practice positioning between threats and allies; learn which defensive window helps the whole group.",
        "Useful review question: Measure whether allies stayed safe, not just your personal damage.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-gladiator",
        "class-chanter",
        "class-cleric"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "melee"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/templar/"
    },
    {
      "id": "class-assassin",
      "type": "class",
      "name": "Assassin",
      "summary": "Melee burst / opportunist",
      "details": [
        "Original playstyle summary: Precision openings, target selection and short pressure windows.",
        "Editorial practice: Practice deciding whether to take a fight *before* triggering an opening burst.",
        "Useful review question: After every death ask whether your target had backup or your exit was blocked.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-ranger",
        "class-gladiator",
        "class-sorcerer"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "melee"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/assassin/"
    },
    {
      "id": "class-ranger",
      "type": "class",
      "name": "Ranger",
      "summary": "Ranged physical damage",
      "details": [
        "Original playstyle summary: Spacing, physical ranged pressure, observing movement.",
        "Editorial practice: Practice retreating without abandoning line of sight on your target.",
        "Useful review question: Review whether terrain or unnecessary backpedaling put you in a corner.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-sorcerer",
        "class-spiritmaster",
        "class-assassin"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "ranged"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/ranger/"
    },
    {
      "id": "class-sorcerer",
      "type": "class",
      "name": "Sorcerer",
      "summary": "Ranged magical damage",
      "details": [
        "Original playstyle summary: Magic burst, crowd-control opportunities and spacing.",
        "Editorial practice: Practice controlling your distance, using a defensive response and timing spells while moving.",
        "Useful review question: Note the first moment a melee opponent reaches you and what movement was still available.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-spiritmaster",
        "class-ranger",
        "class-cleric"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "ranged"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/sorcerer/"
    },
    {
      "id": "class-spiritmaster",
      "type": "class",
      "name": "Spiritmaster",
      "summary": "Summons and magical control",
      "details": [
        "Original playstyle summary: Pets, setup and disruption rather than one simple burst loop.",
        "Editorial practice: Practice keeping useful pressure while positioning safely and using your summon toolkit deliberately.",
        "Useful review question: Review whether your setup was interrupted and why.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-sorcerer",
        "class-ranger",
        "class-chanter"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "ranged"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/spiritmaster/"
    },
    {
      "id": "class-cleric",
      "type": "class",
      "name": "Cleric",
      "summary": "Dedicated healer / support",
      "details": [
        "Original playstyle summary: Healing, group survival and defensive decision-making.",
        "Editorial practice: Practice triage: distinguish a recoverable mistake from a doomed chase.",
        "Useful review question: Measure survival of the team and your own positioning rather than damage alone.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-chanter",
        "class-templar",
        "class-spiritmaster"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "support"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/cleric/"
    },
    {
      "id": "class-chanter",
      "type": "class",
      "name": "Chanter",
      "summary": "Hybrid combat support",
      "details": [
        "Original playstyle summary: Buffs, utility and flexibility between fighting and helping allies.",
        "Editorial practice: Practice changing between pressure and support without losing track of vulnerable allies.",
        "Useful review question: Review which teammate benefited from your utility during each fight.",
        "This is guidance, not an officially ranked build or measured PvP performance."
      ],
      "related": [
        "class-cleric",
        "class-templar",
        "class-gladiator"
      ],
      "source": "classes",
      "verifiedAt": "2026-10-22",
      "tags": [
        "class",
        "editorial",
        "support"
      ],
      "claimType": "editorial",
      "existingRoute": "/games/aion-2/classes/chanter/"
    },
    {
      "id": "hard-mode",
      "type": "system",
      "name": "Expedition Hard Mode",
      "summary": "Introduced for Krao Cave and Draupnir in the October 21 Global patch.",
      "details": [
        "Required item level is 2600.",
        "Boss Frenzy timer is four minutes.",
        "Each player is limited to three revives.",
        "Hard Mode can award new materials and additional Kina versus Normal."
      ],
      "related": [
        "krao-cave",
        "draupnir",
        "item-level-2600",
        "frenzy-4m",
        "revive-limit",
        "ariel-fragment",
        "unique-materials",
        "hard-mode-achievements"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "expedition",
        "patch-21"
      ]
    },
    {
      "id": "krao-cave",
      "type": "dungeon",
      "name": "Krao Cave · Hard Mode",
      "summary": "One of the two Hard expeditions in the October 21 update.",
      "details": [
        "Entry item level: 2600.",
        "Frenzy: four minutes; revives: three per player.",
        "Hard Mode rewards can include Philosopher's Stone: Revelation (Bound), Ariel Fragments, Expedition Hero Artwork, Unique crafting materials and more Kina than Normal.",
        "The official patch does not specify a guaranteed number of fragments or a drop-rate percentage."
      ],
      "related": [
        "hard-mode",
        "draupnir",
        "ariel-fragment",
        "philosophers-stone",
        "expedition-artwork",
        "unique-materials",
        "item-level-2600",
        "frenzy-4m",
        "revive-limit"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "hard-dungeon"
      ]
    },
    {
      "id": "draupnir",
      "type": "dungeon",
      "name": "Draupnir · Hard Mode",
      "summary": "A second Hard expedition with the same announced entry gate and Frenzy rules.",
      "details": [
        "Entry item level: 2600.",
        "Frenzy: four minutes; revives: three per player.",
        "Hard Mode can award Ariel Fragments and Unique crafting materials, plus additional Kina compared with Normal.",
        "The number of Ariel Fragments differs by dungeon; no exact yield is provided in NC's patch note."
      ],
      "related": [
        "hard-mode",
        "krao-cave",
        "ariel-fragment",
        "philosophers-stone",
        "expedition-artwork",
        "unique-materials",
        "item-level-2600"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "hard-dungeon"
      ]
    },
    {
      "id": "item-level-2600",
      "type": "rule",
      "name": "Hard Mode entry · item level 2600",
      "summary": "Official entry requirement for both newly added Hard expeditions.",
      "details": [
        "Krao Cave Hard and Draupnir Hard require item level 2600.",
        "Meeting the item-level number alone is not a promise of victory or a complete character eligibility check."
      ],
      "related": [
        "hard-mode",
        "krao-cave",
        "draupnir"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "numeric-rule"
      ]
    },
    {
      "id": "frenzy-4m",
      "type": "rule",
      "name": "Hard Mode boss Frenzy · 4 minutes",
      "summary": "The published boss Frenzy timer is 4:00 in Hard Mode.",
      "details": [
        "Four minutes is 240 seconds.",
        "This is not an estimate of how long a run lasts; combat execution and in-game conditions remain variable."
      ],
      "related": [
        "hard-mode",
        "krao-cave",
        "draupnir",
        "revive-limit"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "numeric-rule"
      ]
    },
    {
      "id": "revive-limit",
      "type": "rule",
      "name": "Hard Mode revives · three per player",
      "summary": "Revives are limited individually during Hard Mode.",
      "details": [
        "Each member can revive a maximum of three times.",
        "This is not a pool that players can transfer between each other.",
        "Temporary Resurrection Spiritstones sold during the Rise event do not change this per-player limit."
      ],
      "related": [
        "hard-mode",
        "krao-cave",
        "draupnir",
        "resurrection-stones",
        "rise-event"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "numeric-rule"
      ]
    },
    {
      "id": "ariel-fragment",
      "type": "item",
      "name": "Ariel Fragment (Bound)",
      "summary": "A Hard expedition reward used in Substance Morph and progression of the Ariel Daevanion board.",
      "details": [
        "Different Hard dungeons can reward different Ariel Fragment varieties or amounts.",
        "Substance Morph converts 100 Ariel Fragments into one Daevanion Crystal: Ariel (Bound), up to 30 times per character.",
        "One Ariel Fragment may instead yield five Enhance Stones without an announced conversion limit.",
        "The official October 21 patch does not give a universal drop chance or fixed fragments per clear."
      ],
      "related": [
        "krao-cave",
        "draupnir",
        "ariel-board",
        "ariel-crystal",
        "enhance-stones",
        "morph-ariel-crystal",
        "morph-enhance-stones"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "resource",
        "morph"
      ]
    },
    {
      "id": "ariel-board",
      "type": "system",
      "name": "Ariel Daevanion Board",
      "summary": "The October 21 Global patch adds an Ariel Daevanion board.",
      "details": [
        "Ariel Daevanion Points are earned by collecting Ariel Fragments from Expedition (Hard) and morphing them through Substance Morph.",
        "The number obtainable through Substance Morph is limited per dungeon.",
        "The official announcement does not publish a universal maximum board completion date."
      ],
      "related": [
        "ariel-fragment",
        "ariel-crystal",
        "morph-ariel-crystal",
        "hard-mode"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "progression"
      ]
    },
    {
      "id": "ariel-crystal",
      "type": "item",
      "name": "Daevanion Crystal: Ariel (Bound)",
      "summary": "The output of a documented Ariel Fragment morph recipe.",
      "details": [
        "One crystal costs 100 Ariel Fragments.",
        "The patch sets a maximum of 30 such conversions per character.",
        "Menu: Substance Morph > Special > Daevanion."
      ],
      "related": [
        "ariel-fragment",
        "morph-ariel-crystal",
        "ariel-board"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "resource"
      ]
    },
    {
      "id": "enhance-stones",
      "type": "item",
      "name": "Enhance Stones",
      "summary": "An alternative output from the Ariel Fragment morph exchange.",
      "details": [
        "One Ariel Fragment can be converted into five Enhance Stones.",
        "The October 21 update states no limit for this conversion route.",
        "Menu: Substance Morph > Special > Consumables."
      ],
      "related": [
        "ariel-fragment",
        "morph-enhance-stones"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "resource"
      ]
    },
    {
      "id": "morph-ariel-crystal",
      "type": "recipe",
      "name": "Morph: Ariel Fragments → Daevanion Crystal",
      "summary": "An official capped Substance Morph option.",
      "details": [
        "Input: 100 Ariel Fragments.",
        "Output: 1 Daevanion Crystal: Ariel (Bound).",
        "Limit: 30 times per character.",
        "Do not model a different crafting fee without verified data."
      ],
      "related": [
        "ariel-fragment",
        "ariel-crystal",
        "ariel-board"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "conversion"
      ]
    },
    {
      "id": "morph-enhance-stones",
      "type": "recipe",
      "name": "Morph: Ariel Fragment → 5 Enhance Stones",
      "summary": "An alternative uncapped exchange listed in the official patch.",
      "details": [
        "Input: 1 Ariel Fragment.",
        "Output: 5 Enhance Stones.",
        "No conversion limit specified in NC's October 21 patch.",
        "Different from exchanging for an Ariel Crystal; one consumed fragment cannot be used twice."
      ],
      "related": [
        "ariel-fragment",
        "enhance-stones",
        "morph-ariel-crystal"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "conversion"
      ]
    },
    {
      "id": "philosophers-stone",
      "type": "item",
      "name": "Philosopher's Stone: Revelation (Bound)",
      "summary": "New Hard expedition reward option in the October 21 update.",
      "details": [
        "There is a chance to obtain this item in Hard Mode.",
        "It can also be selected as a guaranteed reward.",
        "The patch does not disclose a drop probability; do not claim a percentage."
      ],
      "related": [
        "hard-mode",
        "krao-cave",
        "draupnir"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "reward"
      ]
    },
    {
      "id": "expedition-artwork",
      "type": "item",
      "name": "Expedition Hero Artwork",
      "summary": "A chance reward in the October 21 Hard expeditions.",
      "details": [
        "The official announcement states a chance to obtain Expedition Hero Artwork.",
        "A new Expedition Hero Artwork Collector achievement was added.",
        "No official drop percentage is given in the cited notice."
      ],
      "related": [
        "hard-mode",
        "artwork-achievement"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "reward"
      ]
    },
    {
      "id": "artwork-achievement",
      "type": "achievement",
      "name": "Expedition Hero Artwork Collector",
      "summary": "A new collector achievement included with the Hard Mode update.",
      "details": [
        "Added in the October 21 Global patch.",
        "Related to Expedition Hero Artwork."
      ],
      "related": [
        "expedition-artwork",
        "hard-mode-achievements"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "achievement"
      ]
    },
    {
      "id": "hard-mode-achievements",
      "type": "achievement",
      "name": "Expedition (Hard) achievements",
      "summary": "Hard Mode achievements introduced with the new expeditions.",
      "details": [
        "The patch adds achievements tied to Expedition (Hard).",
        "Unique Skins are obtainable from completing these achievements."
      ],
      "related": [
        "hard-mode",
        "unique-skins",
        "artwork-achievement"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "achievement"
      ]
    },
    {
      "id": "unique-skins",
      "type": "item",
      "name": "Unique Skins · Hard achievement rewards",
      "summary": "The October 21 patch links Unique Skins to Hard Mode achievements.",
      "details": [
        "These skins are tied to completing Expedition (Hard) achievements.",
        "The patch excerpt does not specify a complete item-level or stat table for each skin."
      ],
      "related": [
        "hard-mode-achievements"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "cosmetic",
        "reward"
      ]
    },
    {
      "id": "unique-materials",
      "type": "system",
      "name": "Unique crafting materials · Hard expedition pool",
      "summary": "All Unique crafting materials become obtainable from Krao Cave and Draupnir in Hard Mode.",
      "details": [
        "The update names Wrathful Mind, Wrathful Will and Wrathful Ego.",
        "The official notice does not provide drop percentages or craft trees for these materials."
      ],
      "related": [
        "krao-cave",
        "draupnir",
        "wrathful-mind",
        "wrathful-will",
        "wrathful-ego"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "crafting"
      ]
    },
    {
      "id": "wrathful-mind",
      "type": "material",
      "name": "Wrathful Mind",
      "summary": "A named Unique crafting material obtainable from both new Hard expeditions.",
      "details": [
        "NC lists Wrathful Mind among all Unique crafting materials available in Krao Cave and Draupnir Hard Mode.",
        "Do not assume a drop percentage or recipe from this announcement alone."
      ],
      "related": [
        "unique-materials",
        "krao-cave",
        "draupnir"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "crafting"
      ]
    },
    {
      "id": "wrathful-will",
      "type": "material",
      "name": "Wrathful Will",
      "summary": "A named Unique crafting material obtainable from both new Hard expeditions.",
      "details": [
        "NC lists Wrathful Will among all Unique crafting materials available in Krao Cave and Draupnir Hard Mode.",
        "Do not assume a drop percentage or recipe from this announcement alone."
      ],
      "related": [
        "unique-materials",
        "krao-cave",
        "draupnir"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "crafting"
      ]
    },
    {
      "id": "wrathful-ego",
      "type": "material",
      "name": "Wrathful Ego",
      "summary": "A named Unique crafting material obtainable from both new Hard expeditions.",
      "details": [
        "NC lists Wrathful Ego among all Unique crafting materials available in Krao Cave and Draupnir Hard Mode.",
        "Do not assume a drop percentage or recipe from this announcement alone."
      ],
      "related": [
        "unique-materials",
        "krao-cave",
        "draupnir"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "crafting"
      ]
    },
    {
      "id": "cold-storm",
      "type": "skill",
      "name": "Cold Storm · Sorcerer",
      "summary": "Multiple gameplay bug fixes documented on October 21.",
      "details": [
        "Extra damage should now apply when hitting targets with stacked Frostbite.",
        "Frostbite effects should match the skill level.",
        "Specialty 1 no longer applies Frostbite an additional time after Cold Storm's area effect ends.",
        "These are documented fixes, not a measured universal DPS increase."
      ],
      "related": [
        "class-sorcerer",
        "frostbite",
        "fire-wall"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "skill-fix",
        "sorcerer"
      ]
    },
    {
      "id": "fire-wall",
      "type": "skill",
      "name": "Fire Wall · Sorcerer",
      "summary": "Fix for unwanted extra damage against targets without Embers.",
      "details": [
        "The October 21 patch fixes extra damage triggering when the target was not affected by Embers.",
        "No new damage multiplier or general class ranking was announced."
      ],
      "related": [
        "class-sorcerer",
        "embers",
        "cold-storm"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "skill-fix",
        "sorcerer"
      ]
    },
    {
      "id": "spinning-strike",
      "type": "skill",
      "name": "Spinning Strike · Chanter",
      "summary": "A visual effect display issue was fixed in October 21.",
      "details": [
        "NC says some Spinning Strike skill effects were not displaying correctly.",
        "This is a visual fix; no damage number changes were announced for this skill."
      ],
      "related": [
        "class-chanter"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "skill-fix",
        "chanter"
      ]
    },
    {
      "id": "frostbite",
      "type": "effect",
      "name": "Frostbite · Cold Storm interactions",
      "summary": "Status-effect behavior addressed by the October 21 Sorcerer fixes.",
      "details": [
        "Cold Storm now applies the stated extra damage to targets with stacked Frostbite.",
        "The Frostbite effect was corrected to match the skill's level.",
        "The old Specialty 1 extra-application behavior at the end of the area effect was corrected."
      ],
      "related": [
        "cold-storm",
        "class-sorcerer"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "sorcerer"
      ]
    },
    {
      "id": "embers",
      "type": "effect",
      "name": "Embers · Fire Wall condition",
      "summary": "A Fire Wall bug allowed extra damage without the required effect.",
      "details": [
        "The October 21 Sorcerer fix prevents Fire Wall's bonus damage from triggering on targets without Embers.",
        "Do not invent a new Embers duration or stat scaling from this note."
      ],
      "related": [
        "fire-wall",
        "class-sorcerer"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "sorcerer"
      ]
    },
    {
      "id": "abyss",
      "type": "system",
      "name": "Abyss · October 21 capacity and boss changes",
      "summary": "NC changed Abyss capacity and several encounter parameters.",
      "details": [
        "The maximum number of players able to enter the Abyss was adjusted upward.",
        "Lower Abyss Dimensional Core HP increased.",
        "All Abyss bosses got increased HP, and Kaira/Argo hitboxes were slightly enlarged."
      ],
      "related": [
        "lower-abyss-core",
        "abyss-bosses",
        "kaira",
        "argo"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "abyss",
        "pvp"
      ]
    },
    {
      "id": "lower-abyss-core",
      "type": "object",
      "name": "Lower Abyss Dimensional Core",
      "summary": "Objective whose HP was increased in October 21.",
      "details": [
        "NC states HP has been increased.",
        "The cited official patch does not provide a new numeric HP value."
      ],
      "related": [
        "abyss"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "abyss"
      ]
    },
    {
      "id": "abyss-bosses",
      "type": "system",
      "name": "Abyss boss HP increases",
      "summary": "All bosses spawning in the Abyss got more HP on October 21.",
      "details": [
        "The patch raises HP for all Abyss-spawning bosses.",
        "The official announcement does not give exact new HP values."
      ],
      "related": [
        "abyss",
        "kaira",
        "argo"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "abyss"
      ]
    },
    {
      "id": "kaira",
      "type": "npc",
      "name": "Kaira",
      "summary": "Abyss boss with slightly increased collision hitbox in the October 21 update.",
      "details": [
        "The patch slightly increases the collision hitbox for Kaira.",
        "Abyss bosses in general received more HP, but no individual numeric value is supplied here."
      ],
      "related": [
        "abyss",
        "abyss-bosses"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "abyss",
        "boss"
      ]
    },
    {
      "id": "argo",
      "type": "npc",
      "name": "Argo",
      "summary": "Abyss boss with slightly increased collision hitbox in the October 21 update.",
      "details": [
        "The patch slightly increases the collision hitbox for Argo.",
        "Abyss bosses in general received more HP, but no individual numeric value is supplied here."
      ],
      "related": [
        "abyss",
        "abyss-bosses"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "abyss",
        "boss"
      ]
    },
    {
      "id": "market-restrictions",
      "type": "system",
      "name": "Gathered materials · market listing restrictions",
      "summary": "The trade restriction logic based on gameplay history was adjusted.",
      "details": [
        "Some previously restricted players can now trade normally.",
        "Restrictions remain in place for some other players.",
        "The update does not guarantee trade rights for any specific account."
      ],
      "related": [
        "abyss"
      ],
      "source": "oct21",
      "verifiedAt": "2026-10-22",
      "tags": [
        "economy"
      ]
    },
    {
      "id": "rise-event",
      "type": "event",
      "name": "Rise to the Challenge · Season 1",
      "summary": "Time-limited resurrection stone event following the October 21 maintenance.",
      "details": [
        "Buy Resurrection Spiritstones (Season 1) with Kina at Wind Breeze Merchants.",
        "Step 1: 30 stones for 25,000 Kina; Step 2: another 30 stones for 50,000 Kina.",
        "Each step has a per-server, per-week purchase limit. Step 2 requires completing Step 1.",
        "Official event runs until the mid-December maintenance window; verify exact game schedule before buying."
      ],
      "related": [
        "resurrection-stones",
        "wind-breeze-merchants",
        "revive-limit"
      ],
      "source": "rise",
      "verifiedAt": "2026-10-22",
      "tags": [
        "event",
        "shop"
      ]
    },
    {
      "id": "resurrection-stones",
      "type": "item",
      "name": "Resurrection Spiritstone (Season 1)",
      "summary": "A limited-period item sold during the Rise to the Challenge event.",
      "details": [
        "A 30-stone Step 1 pack costs 25,000 Kina.",
        "The 30-stone Step 2 pack costs 50,000 Kina.",
        "Limited-period stones are used before permanent bound stones when resurrecting.",
        "Event stones are non-tradable, and NC specifies a mid-December removal schedule."
      ],
      "related": [
        "rise-event",
        "wind-breeze-merchants",
        "revive-limit"
      ],
      "source": "rise",
      "verifiedAt": "2026-10-22",
      "tags": [
        "event",
        "item"
      ]
    },
    {
      "id": "wind-breeze-merchants",
      "type": "shop",
      "name": "Wind Breeze Merchants",
      "summary": "In-game shop category selling temporary event Resurrection Spiritstones.",
      "details": [
        "Open Shop > Wind Breeze Merchants during the Rise to the Challenge event.",
        "The step-up packs are limited per server per week."
      ],
      "related": [
        "rise-event",
        "resurrection-stones"
      ],
      "source": "rise",
      "verifiedAt": "2026-10-22",
      "tags": [
        "event",
        "shop"
      ]
    }
  ]
}
