Free Unity Editor tool
Unity Asset Preflight Auditor
A small non-destructive Editor utility for checking common 3D asset import and prefab problems before handoff or release. No signup. No paid product promotion on this page.
What it checks
- FBX/model Read/Write settings
- Importer Scale Factor values for review
- Oversized source textures using a configurable threshold
- Prefab renderers with missing material slots
- Missing MonoBehaviour references
- Optional prefab collider-presence check
- CSV export for QA handoff
What it does not do
The auditor reports findings only. It does not automatically modify your project, rewrite assets, replace materials, or change import settings.
Install
- Download
AssetPreflightAuditor.cs. - Place it inside an
Editorfolder in your Unity project. - Let Unity compile.
- Open the tool from the Editor menu described in the README.
- Run the audit and optionally export the results to CSV.
License / use
This page is provided as a free resource for Unity developers and 3D artists. Review the script before adding it to production projects and test it in your own environment.